Actually, an archmage typically have one mage or more apprentice mages and also an archmage’s abode have the numerous magical wards and also the guardians for discourage the interlopers. Mage Hand (Ba, So, Wa, Wi) - 30 feet of ... My first 5E character was a human fighter in AL. An archmage typically has one or more apprentice mages, and an archmage’s abode has numerous magical wards and guardians to discourage interlopers. My intent behind the power of these is really that any mage that has earned the privilege of studying under a true archmage (likely one with items like a Robe of the Archmagi and a Staff of the Magi) is reasonably already at a fairly notable level of power. ... You were an exceedingly good student and apprentice, mastering additional cantrips and learning an additional spell by heart. If you go variant human with this build, the War Caster feat is a must have, considering you’ll be using sword and board with this build, along with using your Extended Spell Metamagic on buffs like shield of faith and haste. Dissolve. There is some flavour that apprentice wizards learn the prestidigitation, and use it as a common training to hone their magic control. One of the many meetings of Elminster, Dalamar, and Mordenkainen. Spellcasting: The archmage is an 18th-level Spellcaster. Paladin 10/sorcerer 10. Armor Class 10 Hit Points 9 (2d8) Speed 30 ft. STR 10 (+0) DEX 10 (+0) CON 10 (+0) INT 14 (+2) WIS 10 (+0) CHA 11 (+0) Skills Arcana +4, History +4 Senses passive Perception 10 ... DnD 5e … ©2018 Wizards of the Coast LLC 1 UNEARTHED ARCANA Sidekicks This article gives you a straightforward way to play and level up a sidekick in DUNGEONS & … The Old Mage was also friends with Mordenkainen of Oerth and was acquainted with Dalamar of Krynn.The three frequently met at Ed Greenwood's home on Earth to exchange spells and news of each other's worlds.. Apprentices [edit | edit source]. With 23 levels of dungeons that should take characters from levels 6-20 if they manage to survive, there’s no shortage of high-level encounters in the book. This is perhaps one of the best builds for being a tank in D&D 5E. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). Traits: Magic Resistace: Actually, the archmage has the advantage on the saving throws which are against spells and also the other magical effects. Look at the first level spells for wizard that he might start using. Traits Magic Resistance: The archmage has advantage on Saving Throws against Spells and other magical Effects. Dungeons and Dragons (D&D) Fifth Edition (5e) Background - Sage - You spent years learning the lore of the multiverse. Apprentice Wizard [ Apprenti magicien] Medium humanoid (any race), any alignment. Constrict. Hey, AmoebaMan! I could definitely see an even lesser level (perhaps "Initiate" or "Novice" items). Waterdeep: Dungeon of the Mad Mage is an adventure aimed at high-powered characters. An entertainer grants her apprentice a +2 competence bonus on diplomacy checks and the ability to call upon the aid of an admirer or fan by spending a tithe appropriate for the apprentice's level. That'd be super cool! It has the following wizard spells prepared: Cantrips (at will): fire bolt, mending, prestidigitation 1st level (2 slots): burning hands, disguise self, shield Also maybe check out the back of Volo's there is an apprentice stat block. 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